M:tG card similarity search
4B · Creature — Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Predator's Strike | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Rush of Adrenaline | R | Instant | Target creature gets +2/+1 and gains trample until end of turn. |
| Staggering Size | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Tread Upon | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. |
| Unnatural Predation | G | Instant | Target creature gets +1/+1 and gains trample until end of turn. |
| Always Watching | 1WW | Enchantment | Nontoken creatures you control get +1/+1 and have vigilance. |
| Distemper of the Blood | 1R | Sorcery | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
| Enthusiastic Study | 2R | Instant | Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Familiar Beeble Mascot | Stickers | {TK}{TK} — Whenever this creature attacks, untap target permanent. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. {TK}{TK} — 2/3 {TK}{TK}{TK} — 5/3 |