M:tG card similarity search
4B · Creature — Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Two-Headed Dragon | 4RR | Creature — Dragon | Flying Menace (This creature can't be blocked except by two or more creatures.) Two-Headed Dragon can block an additional creature each combat. {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. 4/4 |
Thrill of the Hunt | G | Instant | Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Foratog | 2G | Creature — Atog | {G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. 1/2 |
Storm Shaman | 2R | Creature — Human Cleric Shaman | {R}: Storm Shaman gets +1/+0 until end of turn. 0/4 |
Crypt Ripper | 2BB | Creature — Shade | Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2 |
Hollow Scavenger | 2G | Creature — Wolf | {1}, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn. 3/2 |
Aegis of the Meek | 3 | Artifact | {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn. |
Nocturnal Raid | 2BB | Instant | Black creatures get +2/+0 until end of turn. |