Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Another Chance

2B · Instant

You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Kraul Swarm 4BCreature — Insect Warrior Flying {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. 4/1
Restoration Gearsmith 2WBCreature — Human Artificer When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. 3/3
Morgue Burst 4BRSorcery Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Praetor's Counsel 5GGGSorcery Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
Reviving Melody 2GSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.
Season of Renewal 2GInstant Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.
Sylvan Library 1GEnchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Hoverguard Sweepers 6UUCreature — Drone Flying When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. 5/6
Blood for Bones 3BSorcery As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Involuntary Cooldown 3USorcery Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Page 38