M:tG card similarity search
XX2W · Sorcery
Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
| Name | Mana | Type | Text |
|---|---|---|---|
| Command of Unsummoning | 2U | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand. |
| Shaman of the Pack | 1BG | Creature — Elf Shaman | When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. 3/2 |
| Hearth Elemental | 5R | Creature — Elemental | This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. 4/5 |
| Hostage Taker | 2UB | Creature — Human Pirate | When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/3 |
| Riptide Replicator | X4 | Artifact | As Riptide Replicator enters the battlefield, choose a color and a creature type. Riptide Replicator enters the battlefield with X charge counters on it. {4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator. |
| Gelatinous Genesis | XXG | Sorcery | Create X X/X green Ooze creature tokens. |
| Surprise Party | 2W | Enchantment | When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance. |
| Garna, the Bloodflame | 3BR | Legendary Creature — Human Warrior | Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3 |
| Defossilize | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.) |
| Muse Vessel | 4 | Artifact | {3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. |