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17 May 2024: Card library updated.

Anowon, the Ruin Sage

3BB · Legendary Creature — Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature. 4/3

Similar cards

Color identity:
NameManaTypeText
Festering Wound 1BEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put an infection counter on Festering Wound. At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.
Crumbling Ashes 1BEnchantment At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Narcolepsy 1UEnchantment — Aura Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Lethe Lake Plane — Arkhos At the beginning of your upkeep, mill ten cards. Whenever chaos ensues, target player mills ten cards.
Psychic Allergy 3UUEnchantment As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
Elder Spawn 4UUUCreature — Spawn At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. 6/6
Victory's Envoy 3WWCreature — Human Cleric At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. 3/3
Energy Vortex 3UUEnchantment As Energy Vortex enters the battlefield, choose an opponent. At the beginning of your upkeep, remove all vortex counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay {1} for each vortex counter on Energy Vortex. {X}: Put X vortex counters on Energy Vortex. Activate only during your upkeep.
Aku Djinn 3BBCreature — Djinn Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 5/6
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
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