M:tG card similarity search
2BRR · Enchantment
Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Name | Mana | Type | Text |
---|---|---|---|
Refraction Trap | 3W | Instant — Trap | If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target. |
Case of the Market Melee | 1R | Enchantment — Case | When this Case enters the battlefield, it deals 1 damage to any target. Damage isn't removed from creatures during cleanup steps. To solve — Three or more creatures are damaged. Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets. |
Mayhem Devil | 1BR | Creature — Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3 |
Prismatic Strands | 2W | Instant | Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Words of War | 2R | Enchantment | {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead. |
Forethought Amulet | 5 | Artifact | At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. |
Impulsive Maneuvers | 2RR | Enchantment | Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. |
Goblin Furrier | 1R | Creature — Goblin Warrior | Prevent all damage that Goblin Furrier would deal to snow creatures. 2/2 |
Goblin Goliath | 4RR | Creature — Goblin Mutant | When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. 5/4 |
Bonethorn Valesk | 4R | Creature — Beast | Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target. 4/2 |