M:tG card similarity search
3GG · Legendary Creature — Human Warrior
Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Weatherseed Totem | 3 | Artifact | {T}: Add {G}. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. |
Quicksilver Fountain | 3 | Artifact | At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. |
Nurturer Initiate | G | Creature — Elf Shaman | Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. 1/1 |
Bull-Rush Bruiser | 3R | Creature — Minotaur Warrior | Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. 4/3 |
Hamlet Captain | 1G | Creature — Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. 2/2 |
Glory-Bound Initiate | 1W | Creature — Human Warrior | You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) 3/1 |
Myriad Construct | 4 | Artifact Creature — Construct | Kicker {3} If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. 4/4 |
Reality Ripple | 1U | Instant | Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) |
Elvish Lookout | G | Creature — Elf | Shroud (This creature can't be the target of spells or abilities.) 1/1 |
Aquitect's Will | U | Tribal Sorcery — Merfolk | Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. |