M:tG card similarity search
4BB · Creature — Zombie Frog Beast
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 4/3
Name | Mana | Type | Text |
---|---|---|---|
Shambling Strider | 4GG | Creature — Yeti | {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5 |
Eldrazi Conscription | 8 | Tribal Enchantment — Eldrazi Aura | Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.) |
Order of the Alabaster Host | Creature — Phyrexian Knight | Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. 3/3 | |
Grafted Butcher | 1B | Creature — Phyrexian Samurai | When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. 2/2 |
Hornbash Mentor | 2G | Creature — Human Warrior | When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. 3/3 |
Sweet Oblivion | 1U | Sorcery | Target player mills four cards. Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Blood Operative | 1BB | Creature — Vampire Assassin | Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. 3/1 |
Serra's Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. 5/5 |
Spinewoods Paladin | 4G | Creature — Human Knight | Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4 |
Nurturing Bristleback | 5GG | Creature — Dinosaur | When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 5/5 |