M:tG card similarity search
2G · Creature — Frog Beast
Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Out of the Tombs | 2B | Enchantment | At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it. If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game. |
Geier Reach Bandit | 2R | Creature — Human Rogue Werewolf | Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. 3/2 |
Chance Encounter | 2RR | Enchantment | Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. |
Forced Adaptation | G | Enchantment — Aura | Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. |
Artificer's Hex | B | Enchantment — Aura | Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature. |
Gallifrey Stands | 4WU | Legendary Enchantment | When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game. |
Juzám Djinn | 2BB | Creature — Djinn | At the beginning of your upkeep, Juzám Djinn deals 1 damage to you. 5/5 |
Nettletooth Djinn | 3G | Creature — Djinn | At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. 4/4 |
Ravenous Giant | 2RR | Creature — Giant | At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. 5/5 |
Shrine of Piercing Vision | 2 | Artifact | At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. |