M:tG card similarity search
3RW · Legendary Creature — Angel
Flying Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible. 4/4
Name | Mana | Type | Text |
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Croakid Amphibonaut | 4U | Creature — Frog Guest | Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3 |
Staff of Compleation | 3 | Artifact | {T}, Pay 1 life: Destroy target permanent you own. {T}, Pay 2 life: Add one mana of any color. {T}, Pay 3 life: Proliferate. {T}, Pay 4 life: Draw a card. {5}: Untap Staff of Compleation. |
Dire Fleet Ravager | 3BB | Creature — Orc Pirate Wizard | Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. 4/4 |
Giant Tortoise | 1U | Creature — Turtle | Giant Tortoise gets +0/+3 as long as it's untapped. 1/1 |
1996 World Champion | WUBRG | Summon Legend | Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library. */* |
Goblin Tomb Raider | R | Creature — Goblin Pirate | As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste. 1/2 |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Krosan Beast | 3G | Creature — Squirrel Beast | Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard. 1/1 |
Mischievous Poltergeist | 2B | Creature — Spirit | Flying Pay 1 life: Regenerate Mischievous Poltergeist. 1/1 |
Triskaidekaphobia | 3B | Enchantment | At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life. |