M:tG card similarity search
3WW · Legendary Creature — Dragon Spirit
Flying, vigilance When Ao, the Dawn Sky dies, choose one — • Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. • Put two +1/+1 counters on each permanent you control that's a creature or Vehicle. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Dark Revenant | 3B | Creature — Spirit | Flying When Dark Revenant dies, put it on top of its owner's library. 2/2 |
Very Cryptic Command | 1UUU | Instant | Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target player controls to their owner's hand. |
Ramosian Revivalist | 3W | Creature — Human Rebel Cleric | {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. 2/2 |
Sphinx of Uthuun | 5UU | Creature — Sphinx | Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |
Fact or Fiction | 3U | Instant | Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. |
Mirri's Guile | G | Enchantment | At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. |
Promise of Power | 2BBB | Sorcery | Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.) |
Hidetsugu Consumes All | 1BR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Destroy each nonland permanent with mana value 1 or less. II — Exile all graveyards. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Forced Landing | 1G | Instant | Put target creature with flying on the bottom of its owner's library. |
Behemoth of Vault 0 | 6 | Artifact Creature — Robot | Trample When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters). When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent. 6/6 |