Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Apex Devastator

8GG · Creature — Chimera Hydra

Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.) 10/10

Similar cards

Color identity:
NameManaTypeText
Zombie Outlander UBCreature — Zombie Scout Protection from green 2/2
Geth, Lord of the Vault 4BBLegendary Creature — Phyrexian Zombie Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. 5/5
Bond Beetle GCreature — Insect When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. 0/1
Ironshell Beetle 1GCreature — Insect When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. 1/1
Ent-Draught Basin 2Artifact {X}, {T}: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
Words of Wilding 2GEnchantment {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Plague Beetle BCreature — Insect Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Surveyor's Scope 2Artifact {T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Guardian of the Ages 7Artifact Creature — Golem Defender (This creature can't attack.) When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample. 7/7
Solitary Sanctuary 2WEnchantment When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
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