M:tG card similarity search
1U · Creature — Human Wizard
{T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Deranged Assistant | 1U | Creature — Human Wizard | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
Caustic Caterpillar | G | Creature — Insect | {1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment. 1/1 |
Nettlecyst | 3 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2} |
Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |
Benalish Faithbonder | 1W | Creature — Human Cleric | Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 1/3 |
Seedborn Muse | 3GG | Creature — Spirit | Untap all permanents you control during each other player's untap step. 2/4 |
Sleep of the Dead | U | Sorcery | Tap target creature. It doesn't untap during its controller's next untap step. Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Suntouched Myr | 3 | Artifact Creature — Myr | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) 0/0 |
Blizzard | GG | Enchantment | Cast this spell only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps. |
Sunshot Militia | 1R | Creature — Human Soldier | Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. 1/3 |