Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aphetto Dredging

3B · Sorcery

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Kuon, Ogre Ascendant BBBLegendary Creature — Ogre Monk At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant. 2/4
Thassa, Deep-Dwelling 3ULegendary Enchantment Creature — God Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature. 6/5
Windwright Mage WUBArtifact Creature — Human Wizard Lifelink (Damage dealt by this creature also causes you to gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard. 2/2
Mindleech Ghoul 1BCreature — Zombie Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. 2/2
Daring Thief 2UCreature — Human Rogue Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. 2/3
Withering Gaze 2USorcery Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Fungal Plots 1GEnchantment {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
Deicide 1WInstant Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Necromancer's Magemark 2BEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
Case of the Market Melee 1REnchantment — Case When this Case enters the battlefield, it deals 1 damage to any target. Damage isn't removed from creatures during cleanup steps. To solve — Three or more creatures are damaged. Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
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