M:tG card similarity search
4BB · Creature — Zombie Bird
Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Progenitus | WWUUBBRRGG | Legendary Creature — Hydra Avatar | Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. 10/10 |
| Embrace the Unknown | 2R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
| Veinwitch Coven | 2B | Creature — Vampire Warlock | Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand. 3/3 |
| Baaallerina | 3U | Creature — Sheep Performer | Flying When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own. {2}{U}: Another target creature with a name sticker on it gains flying until end of turn. 3/3 |
| Angel of Finality | 3W | Creature — Angel | Flying When Angel of Finality enters the battlefield, exile target player's graveyard. 3/4 |
| Elvish Rejuvenator | 2G | Creature — Elf Druid | When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. 1/1 |
| Reckless Impulse | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
| Wrenn's Resolve | 1R | Sorcery | Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
| Light Up the Stage | 2R | Sorcery | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
| A-Case the Joint | 4U | Sorcery | Draw three cards, then look at the top card of each player's library. |