Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Apocalypse

2RRR · Sorcery

Exile all permanents. You discard your hand.

Similar cards

Color identity:
NameManaTypeText
Hold for Questioning 3UEnchantment — Aura Enchant creature or planeswalker When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Nightveil Specter U/BU/BU/BCreature — Specter Flying Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with Nightveil Specter. 2/3
Circu, Dimir Lobotomist 2UBLegendary Creature — Human Wizard Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. 2/3
Sea Gate Wreckage Land {T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
Kheru Spellsnatcher 3UCreature — Naga Wizard Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. 3/3
Megatherium 2GCreature — Beast Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4
Tymora's Invoker 1UCreature — Orc Rogue Sleight of Hand — {8}: Draw two cards. 1/3
Carnage 2BRSorcery Carnage deals 3 damage to target opponent. That player discards two cards.
Unpredictable Cyclone 3RREnchantment If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.)
Skeleton Key 1Artifact — Equipment Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2}
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