Card Codex

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17 May 2024: Card library updated.

Apocalypse Chime

2 · Artifact

{2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Volcanic Upheaval 3RInstant Destroy target land.
Where 3BInstant Destroy target land.
Winter's Grasp 1GGSorcery Destroy target land.
High Noon 1WEnchantment Each player can't cast more than one spell each turn. {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
Wallop 1GSorcery Destroy target blue or black creature with flying.
Gelid Shackles WSnow Enchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)
Godhunter Octopus 5UCreature — Octopus Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. 5/5
Desert's Hold 2WEnchantment — Aura Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
Cranial Extraction 3BSorcery — Arcane Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Alchemist's Vial 2Artifact When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
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