Card Codex

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17 May 2024: Card library updated.

Apocalypse Chime

2 · Artifact

{2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Nimrodel Watcher 1UCreature — Elf Scout Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1
Western Paladin 2BBCreature — Phyrexian Zombie Knight {B}{B}, {T}: Destroy target white creature. 3/3
Cliffside Rescuer 1WCreature — Kor Soldier Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2
Carrion Wall 1BBCreature — Wall Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. 3/2
Living Wall 4Artifact Creature — Wall Defender (This creature can't attack.) {1}: Regenerate Living Wall. 0/6
Duh BInstant Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Deathmark BSorcery Destroy target green or white creature.
Grotag Siege-Runner 1RCreature — Goblin Rogue {R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller. 2/1
Murderous Cut 4BInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.
Trip Wire 2GSorcery Destroy target creature with horsemanship.
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