Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Apostle's Blessing

1W/P · Instant

({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Similar cards

Color identity:
NameManaTypeText
Curse of Wizardry 2BBEnchantment As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.
Purphoros, Bronze-Blooded 4RLegendary Enchantment Creature — God Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. 7/6
Sea Gate Banneret WCreature — Kor Warrior {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2
Skyshroud Ambush 1GInstant Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Bloodcurdling Scream XBSorcery Target creature gets +X/+0 until end of turn.
Enrage XRInstant Target creature gets +X/+0 until end of turn.
Howl from Beyond XBInstant Target creature gets +X/+0 until end of turn.
Oasis Gardener 3Artifact Creature — Scarecrow When Oasis Gardener enters the battlefield, you gain 2 life. {T}: Add one mana of any color. 2/2
Silvar, Devourer of the Free 3BRLegendary Creature — Cat Nightmare Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) Menace Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. 4/2
Triumph of Gerrard 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Page 230