M:tG card similarity search
1W · Creature — Human Cleric
Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard. 2/1
Name | Mana | Type | Text |
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Necropolis | 5 | Artifact Creature — Wall | Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value. 0/1 |
Cranial Archive | 2 | Artifact | {2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card. |
Only the Best | 1W | Sorcery — Adventure | Return target Booster Fun card from your graveyard to your hand. |
Caustic Rain | 2BB | Sorcery | Exile target land. |
Storm of Souls | 4WW | Sorcery | Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls. |
Dread Rider | 5B | Creature — Spirit Knight | {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. 3/7 |
Stonerise Spirit | 1W | Creature — Spirit Bird | Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2 |
Anikthea, Hand of Erebos | 2WBG | Legendary Enchantment Creature — Demigod | Menace Other enchantment creatures you control have menace. Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types. 4/4 |
Nurgle's Conscription | 4B | Instant | Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard. |
Canoptek Tomb Sentinel | 4 | Artifact Creature — Insect | Vigilance Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |