M:tG card similarity search
1B · Creature — Zombie Wizard
{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Find | B/GB/G | Sorcery | Return up to two target creature cards from your graveyard to your hand. |
March of the Returned | 3B | Sorcery | Return up to two target creature cards from your graveyard to your hand. |
Morbid Plunder | 1BB | Sorcery | Return up to two target creature cards from your graveyard to your hand. |
Soul Salvage | 2B | Sorcery | Return up to two target creature cards from your graveyard to your hand. |
Faerie Aerie | Artifact — Contraption | Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | |
Copper Longlegs | 1G | Creature — Phyrexian Spider | Reach {1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/3 |
Fanatical Devotion | 2W | Enchantment | Sacrifice a creature: Regenerate target creature. |
Dead Revels | 3B | Sorcery | Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Return up to two target creature cards from your graveyard to your hand. |
Sefris of the Hidden Ways | WUB | Legendary Creature — Human Wizard | Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. 2/3 |
Alora, Rogue Companion | 3U | Legendary Creature — Halfling Rogue | Specialize {2} Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. 3/3 |