Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Apprentice Sharpshooter

2G · Creature — Human Archer

Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 1/4

Similar cards

Color identity:
NameManaTypeText
Prince Imrahil the Fair WULegendary Creature — Human Noble Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. 2/2
Leaping Master 1RCreature — Human Monk {2}{W}: Leaping Master gains flying until end of turn. 2/1
Alaborn Zealot WCreature — Human Soldier When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. 1/1
Loyal Sentry WCreature — Human Soldier When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. 1/1
Repeat Offender 1BCreature — Human Assassin {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1
Puppeteer 2UCreature — Human Wizard {U}, {T}: You may tap or untap target creature. 1/2
Raff Capashen, Ship's Mage 2WULegendary Creature — Human Wizard Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3
Trove Tracker 2UCreature — Human Pirate When Trove Tracker dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 2/2
Standing Army 2WWCreature — Human Soldier As long as you're standing, Standing Army has vigilance. 2/4
Village Bell-Ringer 2WCreature — Human Scout Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4
Page 49