M:tG card similarity search
1U · Creature — Elemental Beast
Discard a card: Switch Aquamoeba's power and toughness until end of turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Raven's Crime | B | Sorcery | Target player discards a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Pain | B | Sorcery | Target player discards a card. |
Psychosis Crawler | 5 | Artifact Creature — Phyrexian Horror | Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. */* |
Skilled Animator | 2U | Creature — Human Artificer | When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. 1/3 |
Skull Fracture | B | Sorcery | Target player discards a card. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Lost Order of Jarkeld | 2WW | Creature — Human Knight | As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+* |
Mind Peel | B | Sorcery | Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) Target player discards a card. |
Mental Vapors | 3B | Sorcery | Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Immobilizer Eldrazi | 1R | Creature — Eldrazi Drone | Devoid (This card has no color.) {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.) 2/1 |
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |