M:tG card similarity search
1U · Creature — Elemental Beast
Discard a card: Switch Aquamoeba's power and toughness until end of turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Ulvenwald Hydra | 4GG | Creature — Hydra | Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. */* |
Vile Aggregate | 2R | Creature — Eldrazi Drone | Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) */5 |
Land's Edge | 1RR | World Enchantment | Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability. |
Fast | 2R | Instant | Discard a card, then draw two cards. |
Hag of Dark Duress | 2B | Creature — Hag Warlock | At the beginning of your upkeep, each opponent discards a card. 2/2 |
Wilderness Elemental | 1RG | Creature — Elemental | Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3 |
Bloodthorn Flail | B | Artifact — Equipment | Equipped creature gets +2/+1. Equip—Pay {3} or discard a card. |
Gerrard's Verdict | WB | Sorcery | Target player discards two cards. You gain 3 life for each land card discarded this way. |
Immersturm Raider | 1R | Creature — Demon Berserker | When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. 2/1 |
Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |