Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aqueous Form

U · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Shivan Emissary 2RCreature — Human Wizard Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. 1/1
Volcanic Fallout 1RRInstant This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
Clergy of the Holy Nimbus WCreature — Human Cleric If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 1/1
Wall of Shadows 1BBCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1
Setessan Training 1GEnchantment — Aura Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Immortal Obligation 1WInstant Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Death's Approach BEnchantment — Aura Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Silverchase Fox 1WCreature — Fox {1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. 2/2
Assault Suit 4Artifact — Equipment Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Cursed Totem 2Artifact Activated abilities of creatures can't be activated.
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