Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aqueous Form

U · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Rampant Elephant 3WCreature — Elephant {G}: Target creature blocks Rampant Elephant this turn if able. 2/2
Trumpeting Armodon 3GCreature — Elephant {1}{G}: Target creature blocks Trumpeting Armodon this turn if able. 3/3
Old Fogey GGSummon — Dinosaur Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 7/7
Stitched Assistant 2UCreature — Zombie Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/2
Masked Vandal 1GCreature — Shapeshifter Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. 1/3
Earth-Cult Elemental 4RRCreature — Elemental Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20. 1—9 | Each player sacrifices a permanent. 10—19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents. 6/6
Lightning Reflexes 1REnchantment — Aura You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +1/+0 and has first strike.
Druid of Purification 3GCreature — Human Druid When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3
Dive Bomber 3WCreature — Bird Soldier Flying {T}, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature. 2/2
Kaima, the Fractured Calm 2RGLegendary Creature — Spirit At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.) 3/3
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