M:tG card similarity search
1G · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.
| Name | Mana | Type | Text |
|---|---|---|---|
| Flowstone Embrace | 1R | Enchantment — Aura | Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn. |
| Blades of Velis Vel | 1R | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn. |
| Shining Armor | 1W | Artifact — Equipment | Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Snake Umbra | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
| Chosen by Heliod | 1W | Enchantment — Aura | Enchant creature When Chosen by Heliod enters the battlefield, draw a card. Enchanted creature gets +0/+2. |
| Scavenged Weaponry | 2B | Enchantment — Aura | Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1. |
| Scourgemark | 1B | Enchantment — Aura | Enchant creature When Scourgemark enters the battlefield, draw a card. Enchanted creature gets +1/+0. |
| Sheltering Boughs | 2G | Enchantment — Aura | Enchant creature When Sheltering Boughs enters the battlefield, draw a card. Enchanted creature gets +1/+3. |
| Capashen Standard | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card. |
| Red Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |