Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arachnus Web

2G · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Similar cards

Color identity:
NameManaTypeText
Mystic Subdual 1UEnchantment — Aura Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
Bristlepack Sentry 1GCreature — Plant Wolf Defender As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender. 3/3
Amphin Pathmage 3UCreature — Salamander Wizard {2}{U}: Target creature can't be blocked this turn. 3/2
Entangler 2WWEnchantment — Aura Enchant creature Enchanted creature can block any number of creatures.
Plague Wind 7BBSorcery Destroy all creatures you don't control. They can't be regenerated.
Covert Operative 4UCreature — Human Wizard Covert Operative can't be blocked. 3/2
Failed Conversion 4BEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Yoke of the Damned 1BEnchantment — Aura Enchant creature When a creature dies, destroy enchanted creature.
James, Wandering Dad 2ULegendary Creature — Human Scientist {T}: Add {C}{C}. Spend this mana only to activate abilities. 2/4
Floodtide Serpent 4UCreature — Serpent Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) 4/4
Page 68