Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arasta of the Endless Web

2GG · Legendary Enchantment Creature — Spider

Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. 3/5

Similar cards

Color identity:
NameManaTypeText
Umara Wizard 4UCreature — Merfolk Wizard Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. 4/3
Infested Werewolf Creature — Werewolf Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
Regisaur Alpha 3RGCreature — Dinosaur Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. 4/4
Rin and Seri, Inseparable 1RGWLegendary Creature — Dog Cat Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. {R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control. 4/4
Sword of Body and Mind 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}
Suffocation 1UInstant Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.
Godsire 4RGGWCreature — Beast Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8
Primeval Bounty 5GEnchantment Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land enters the battlefield under your control, you gain 3 life.
Jund Battlemage 2RCreature — Human Shaman {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. 2/2
Sword of Wealth and Power 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip {2}
Page 31