M:tG card similarity search
1RG · Creature — Human Artificer
When Arbalest Engineers enters the battlefield, choose one — • Arbalest Engineers deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2
Name | Mana | Type | Text |
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Regisaur Alpha | 3RG | Creature — Dinosaur | Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. 4/4 |
Gnarled Professor | 2GG | Creature — Treefolk Druid | Trample When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 5/4 |
Labyrinth Champion | 3R | Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target. 2/2 |
Shrieking Mogg | 1R | Creature — Goblin | Haste When Shrieking Mogg enters the battlefield, tap all other creatures. 1/1 |
Hansk, Slayer Zealot | 2RG | Legendary Creature — Human Archer | At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) {T}: Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card. 4/4 |
Invigorating Boon | 1G | Enchantment | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. |
Tectonic Hazard | R | Sorcery | Tectonic Hazard deals 1 damage to each opponent and each creature they control. |
Memory Worm | 1R | Creature — Alien Worm | Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1 |
Blighted Bat | 2B | Creature — Zombie Bat | Flying {1}: Blighted Bat gains haste until end of turn. 2/1 |
Dauthi Trapper | 2B | Creature — Dauthi Minion | {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1 |