M:tG card similarity search
2GG · World Enchantment
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Name | Mana | Type | Text |
---|---|---|---|
Solemn Recruit | 1WW | Creature — Dwarf Warrior | Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. 2/2 |
Tectonic Hellion | 5RR | Creature — Hellion | Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. 8/5 |
Contaminated Bond | 1B | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. |
Sinister Possession | B | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. |
Plague of Vermin | 6B | Sorcery | Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. |
The Cauldron of Eternity | 10BB | Legendary Artifact | This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. |
First Come, First Served | 1W | Enchantment | Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike. |
No Rest for the Wicked | 1B | Enchantment | Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. |
Shivan Emissary | 2R | Creature — Human Wizard | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. 1/1 |
Inquisitor Captain | 3W | Creature — Human Cleric | Vigilance When Inquisitor Captain enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. 3/3 |