M:tG card similarity search
2GG · World Enchantment
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Name | Mana | Type | Text |
---|---|---|---|
Wild Pair | 4GG | Enchantment | Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle. |
Breaker of Creation | 6CC | Creature — Eldrazi | When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 8/4 |
Kozilek's Pathfinder | 6 | Creature — Eldrazi | {C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) 5/5 |
Spelunking | 2G | Enchantment | When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped. |
Derelor | 3B | Creature — Thrull | Black spells you cast cost {B} more to cast. 4/4 |
Spirit of the Labyrinth | 1W | Enchantment Creature — Spirit | Each player can't draw more than one card each turn. 3/1 |
Warp World | 5RRR | Sorcery | Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library. |
Lawmage's Binding | 1WU | Enchantment — Aura | Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Demonic Dread | 1BR | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn. |
Ashiok's Adept | 2B | Creature — Human Wizard | Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card. 1/3 |