Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arc Blade

3RR · Sorcery

Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it. Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Makeshift Munitions 1REnchantment {1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
Inflame RInstant Inflame deals 2 damage to each creature dealt damage this turn.
Blighted Gorge Land {T}: Add {C}. {4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
Ghitu Slinger 2RCreature — Human Nomad Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to any target. 2/2
Stormbind 1RGEnchantment {2}, Discard a card at random: Stormbind deals 2 damage to any target.
Stormscale Anarch 2RRCreature — Viashino Shaman {2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to any target. If the discarded card was multicolored, Stormscale Anarch deals 4 damage instead. 2/2
Femeref Archers 2GCreature — Human Archer {T}: Femeref Archers deals 4 damage to target attacking creature with flying. 2/2
Sonic Assault 1URInstant Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Molten Nursery 2REnchantment Devoid (This card has no color.) Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target.
Heaven Sent UREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
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