Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcane Encyclopedia

3 · Artifact

{3}, {T}: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Harrier Strix UCreature — Bird Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1
Elite Guardmage 2WUCreature — Human Wizard Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3
Union of the Third Path 2WInstant Draw a card, then you gain life equal to the number of cards in your hand.
Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Ground Seal 1GEnchantment When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
Illusionist's Stratagem 3UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.
Soulknife Spy 2UCreature — Elf Rogue Whenever Soulknife Spy deals combat damage to a player, draw a card. 3/2
Triumph of Ferocity 2GEnchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Manipulate Fate 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card.
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