M:tG card similarity search
2 · Artifact
{T}: Add one mana of any color in your commander's color identity.
Name | Mana | Type | Text |
---|---|---|---|
Heart of Ramos | 3 | Artifact | {T}: Add {R}. Sacrifice Heart of Ramos: Add {R}. |
Horn of Ramos | 3 | Artifact | {T}: Add {G}. Sacrifice Horn of Ramos: Add {G}. |
Skull of Ramos | 3 | Artifact | {T}: Add {B}. Sacrifice Skull of Ramos: Add {B}. |
Tooth of Ramos | 3 | Artifact | {T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}. |
Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |
Karfell Harbinger | 1U | Creature — Zombie Wizard | {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. 1/3 |
Braid of Fire | 1R | Enchantment | Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) |
Rainbow Knights | WW | Summon Knights | When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1 |
Drana and Linvala | 1WWB | Legendary Creature — Vampire Angel | Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. 3/4 |
Pale Moon | 1U | Instant | Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. |