Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcane Signet

2 · Artifact

{T}: Add one mana of any color in your commander's color identity.

Similar cards

Color identity:
NameManaTypeText
Castle Sengir Land {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}.
Koskun Keep Land {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}.
Wizards' School Land {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}.
Pristine Skywise 4WUCreature — Dragon Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn. 6/4
Crypt Ghast 3BCreature — Spirit Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}. 2/2
Edgewalker 1WBCreature — Human Cleric Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) 2/2
Psychic Allergy 3UUEnchantment As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
Spectra Ward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
James, Wandering Dad 2ULegendary Creature — Human Scientist {T}: Add {C}{C}. Spend this mana only to activate abilities. 2/4
Roilmage's Trick 3UInstant Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card.
Page 84