M:tG card similarity search
4 · Artifact
{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Grixis | Plane — Alara | Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control. | |
| Spellbreaker Behemoth | 1RGG | Creature — Beast | This spell can't be countered. Creature spells you control with power 5 or greater can't be countered. 5/5 |
| Warlord's Elite | 2W | Creature — Human Soldier | As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. 4/4 |
| Farfinder | 3 | Creature — Fox | Vigilance When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1 |
| Misfortune Teller | 3B | Creature — Human Warlock | Deathtouch Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life. 3/1 |
| Clear the Land | 2G | Sorcery | Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. |
| Domri, City Smasher | 4RG | Legendary Planeswalker — Domri | [+2]: Creatures you control get +1/+1 and gain haste until end of turn. [−3]: Domri, City Smasher deals 3 damage to any target. [−8]: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn. Loyalty 4 |
| Guiding Spirit | 1WU | Creature — Angel Spirit | Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. 1/2 |
| The Everflowing Well | 2U | Legendary Artifact | When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. |
| Aven Trailblazer | 2W | Creature — Bird Soldier | Flying Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. 2/* |