Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcbond

2R · Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Similar cards

Color identity:
NameManaTypeText
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Gnoll War Band 5RCreature — Gnoll This spell costs {1} less to cast for each opponent who was dealt damage this turn. Menace Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5
Gloom Surgeon 1BCreature — Spirit If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. 2/1
Quartzwood Crasher 2RRGCreature — Dinosaur Beast Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. 6/6
Guardian Angel XWInstant Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
Runebound Wolf 1RCreature — Wolf {3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent. 2/2
Kjeldoran Gargoyle 5WCreature — Gargoyle Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. 3/3
Reverberation 2UUInstant All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
Flayed Nim 3BCreature — Skeleton Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. 2/2
Maze of Shadows Land {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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