Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcbound Hybrid

4 · Artifact Creature — Beast

Haste Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0

Similar cards

Color identity:
NameManaTypeText
Hellrider 2RRCreature — Devil Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. 3/3
Spiked Pit Trap 1Artifact Flash {5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. 1—9 | Spiked Pit Trap deals 5 damage to that creature. 10—20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.
Fervent Strike RInstant Target creature gets +1/+0 and gains first strike and haste until end of turn.
Conifer Strider 3GCreature — Elemental Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/1
Minotaur de Force 1RCreature — Minotaur Performer Haste When Minotaur de Force enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/1
Goblin Morningstar 1RArtifact — Equipment Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.
Chittering Host Creature — Eldrazi Horror Haste Menace (This creature can't be blocked except by two or more creatures.) When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. 5/6
Ring of Valkas 2Artifact — Equipment Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Obuun, Mul Daya Ancestor 1RGWLegendary Creature — Elf Spirit At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. 3/3
Barbed Shocker 3RCreature — Insect Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 2/2
Page 72