Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcbound Mouser

W · Artifact Creature — Cat

Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0

Similar cards

Color identity:
NameManaTypeText
Sight of the Scalelords 4GEnchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Herald of the Host 3WWCreature — Angel Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
Golgari Death Swarm 3BGCreature — Bat Fungus Horror Flying, vigilance 4/4
Herald of the Dreadhorde 3BCreature — Zombie Warrior When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 3/2
Izoni, Center of the Web 4BGLegendary Creature — Elf Detective Menace Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. 5/4
Charging Troll 2GWCreature — Troll Vigilance {G}: Regenerate Charging Troll. 3/3
Arguel's Blood Fast 1BLegendary Enchantment {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Glimpse the Sun God XWInstant Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Hovermyr 2Artifact Creature — Myr Flying, vigilance 1/2
Drop Tower Artifact — Attraction Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
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