M:tG card similarity search
1W · Artifact Creature — Assembly-Worker
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Name | Mana | Type | Text |
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Orcish Mechanics | 2R | Creature — Orc | {T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target. 1/1 |
Equal Treatment | 1W | Instant | If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card. |
Karsus Depthguard | 2R | Creature — Viashino Warrior | Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3 |
Mesa Cavalier | 2W | Creature — Human Knight | Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1 |
Enduring Angel | 2WWW | Creature — Angel | Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3 |
Life Finds a Way | 2G | Enchantment | Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) |
Glimmerpost | Land — Locus | When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C}. | |
Shepherd of Rot | 1B | Creature — Zombie Cleric | {T}: Each player loses 1 life for each Zombie on the battlefield. 1/1 |
Tidy Conclusion | 3BB | Instant | Destroy target creature. You gain 1 life for each artifact you control. |
Vampiric Rites | B | Enchantment | {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. |