M:tG card similarity search
2 · Artifact Creature — Insect
Flying Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Name | Mana | Type | Text |
---|---|---|---|
Regal Bloodlord | 3WB | Creature — Vampire Soldier | Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4 |
Piru, the Volatile | 2RRWWBB | Legendary Creature — Elder Dragon | Flying, lifelink At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature. 7/7 |
Knight Paladin | 5 | Artifact — Vehicle | Trample Rapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Dream Eater | 4UU | Creature — Nightmare Sphinx | Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 4/3 |
Liege of the Pit | 5BBB | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/7 |
Skyspear Cavalry | 3WW | Creature — Human Soldier | Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Hoisted Hireling | 2B | Creature — Zombie | Hoisted Hireling has flying as long as it's being held above the battlefield. 2/1 |
Skirge Familiar | 4B | Creature — Phyrexian Imp | Flying Discard a card: Add {B}. 3/2 |
Dawnfeather Eagle | 4W | Creature — Bird | Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
Cloak of Feathers | U | Sorcery | Target creature gains flying until end of turn. Draw a card. |