M:tG card similarity search
6 · Artifact Creature — Golem
Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Name | Mana | Type | Text |
---|---|---|---|
Breaker of Creation | 6CC | Creature — Eldrazi | When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 8/4 |
Etherium Sculptor | 1U | Artifact Creature — Vedalken Artificer | Artifact spells you cast cost {1} less to cast. 1/2 |
Ulvenwald Abomination | Creature — Eldrazi Werewolf | {T}: Add {C}{C}. 4/6 | |
Steelbane Hydra | XGG | Creature — Turtle Hydra | Steelbane Hydra enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. 0/0 |
Fathom Fleet Captain | 1B | Creature — Human Pirate | Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace. 2/1 |
Eldrazi Conscription | 8 | Tribal Enchantment — Eldrazi Aura | Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.) |
Vaultborn Tyrant | 5GG | Creature — Dinosaur | Trample Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. 6/6 |
Hungry for More | BR | Sorcery | Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. Flashback {1}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Overwhelming Encounter | 3GG | Sorcery | Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control. |
Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |