Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arch of Orazca

· Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Similar cards

Color identity:
NameManaTypeText
Silent Gravestone 1Artifact Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
Crossway Troublemakers 5BCreature — Vampire Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5
Spark Reaper 2BCreature — Zombie {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Echo of Eons 4UUSorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Prison Sentence 2WEnchantment — Aura Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.
Initiates of the Ebon Hand BCreature — Cleric {1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. 1/1
Vex 2UInstant Counter target spell. That spell's controller may draw a card.
Overgrown Battlement 1GCreature — Wall Defender {T}: Add {G} for each creature you control with defender. 0/4
Scroll Thief 2UCreature — Merfolk Rogue Whenever Scroll Thief deals combat damage to a player, draw a card. 1/3
Page 148