Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arch of Orazca

· Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Similar cards

Color identity:
NameManaTypeText
Volrath's Curse 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Takenuma, Abandoned Mire Legendary Land {T}: Add {B}. Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Fasting WEnchantment At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting.
Electrolyze 1URInstant Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Courier's Capsule 1UArtifact {1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards.
Font of Fortunes 1UEnchantment {1}{U}, Sacrifice Font of Fortunes: Draw two cards.
Words of War 2REnchantment {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
Development 3URInstant Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Setessan Champion 2GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3
Abomination of Gudul 3BGUCreature — Horror Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
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