Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arch of Orazca

· Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Similar cards

Color identity:
NameManaTypeText
Roving Harper 2WCreature — Elf Scout When Roving Harper enters the battlefield, draw a card. 2/2
A-Stitched Assistant 1UCreature — Zombie Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1
Castle Garenbrig Land Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Guild Globe 2Artifact When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
Lock and Load 2USorcery Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Refocus 1UInstant Untap target creature. Draw a card.
Huddle Up 2USorcery Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.
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Depose 1W/UInstant Tap target creature. Draw a card.
Pressure Point 1WInstant Tap target creature. Draw a card.
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