Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archaeological Dig

· Land

{T}: Add {C}. {T}, Sacrifice Archaeological Dig: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Wall of Roots 1GCreature — Plant Wall Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. 0/5
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Troyan, Gutsy Explorer 1GULegendary Creature — Vedalken Scout {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. {U}, {T}: Draw a card, then discard a card. 1/3
Darkmoss Bridge Artifact Land Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}.
Drossforge Bridge Artifact Land Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}.
Goldmire Bridge Artifact Land Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}.
Mistvault Bridge Artifact Land Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}.
Razortide Bridge Artifact Land Razortide Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {U}.
Rustvale Bridge Artifact Land Rustvale Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {W}.
Silverbluff Bridge Artifact Land Silverbluff Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {R}.
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