M:tG card similarity search
7W · Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Name | Mana | Type | Text |
---|---|---|---|
Netherborn Altar | 1B | Artifact | {T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar. |
Spirit Link | W | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. |
Vampiric Link | B | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage, you gain that much life. |
Squadron Hawk | 1W | Creature — Bird | Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. 1/1 |
Skeletal Scrying | XB | Instant | As an additional cost to cast this spell, exile X cards from your graveyard. You draw X cards and you lose X life. |
Myr Incubator | 6 | Artifact | {6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle. |
Tarmogoyf | 1G | Creature — Lhurgoyf | Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. */1+* |
Moira and Teshar | 3WB | Legendary Creature — Phyrexian Spirit Bird | Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) 4/5 |
Tolarian Terror | 6U | Creature — Serpent | This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 5/5 |
Thaumatic Compass | 2 | Artifact | {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass. |