Card Codex

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17 May 2024: Card library updated.

Archangel Elspeth

2WW · Legendary Planeswalker — Elspeth

[+1]: Create a 1/1 white Soldier creature token with lifelink. [−2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. [−6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. Loyalty 4

Similar cards

Color identity:
NameManaTypeText
Moriok Rigger 2BCreature — Human Rogue Rigger Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. 2/2
Rending Vines 1GGInstant — Arcane Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card.
Kaya's Guile 1WBInstant Choose two — • Each opponent sacrifices a creature. • Exile all opponents' graveyards. • Create a 1/1 white and black Spirit creature token with flying. • You gain 4 life. Entwine {3} (Choose all if you pay the entwine cost.)
Cult of the Waxing Moon 4GCreature — Human Shaman Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token. 5/4
Fabrication Module 3Artifact Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}.
Seraph of the Suns 5WWCreature — Angel Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4
Rowdy Crew 2RRCreature — Human Pirate Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. 3/3
Deathlace BInstant Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Blade Instructor 2WCreature — Human Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1
Sealock Monster 3UUCreature — Octopus Sealock Monster can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types. 5/5
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