M:tG card similarity search
3WW · Creature — Angel
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4
Name | Mana | Type | Text |
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Tyrant Guard | X2G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. 3/3 |
Noosegraf Mob | 4BB | Creature — Zombie | Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. 0/0 |
Siege Veteran | 2W | Creature — Human Soldier | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. 2/2 |
Ace, Fearless Rebel | 3G | Legendary Creature — Human Rebel | Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |
Fearsome Awakening | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |
Bane of Progress | 4GG | Creature — Elemental | When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. 2/2 |
Ochre Jelly | XG | Creature — Ooze | Trample Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0 |
Befriending the Moths | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature you control gets +1/+1 and gains flying until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Psychomancer | 1B | Artifact Creature — Necron Wizard | Flying Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life. 1/1 |